Digital Tutors – mental ray Production Shaders in Maya
Digital Tutors – mental ray Production Shaders in Maya English | RMVB | RV40 776×640 | MP3 64 Kbps | RS & HF | 219 MB Genre: Video Training In this course we will learn how the mental ray Production Shaders can be used to take our Maya renders to a new level of realism and efficiency. Topics include rendering instantaneous motion blur using the mip_motionblur node, using the mip_card_opacity...Simply Maya – T-Rex Texturing
Simply Maya – T-Rex Texturing English | DX5 800×600 7.5fps | MP3 32Kbps 22Khz | 655Mb Genre: eLearning The T-Rex texturing tutorial covers all the techniques used to create a realistic looking skin for your dinosaur. The tools shown in this tutorial are the UV texture editor, move and sew, as well as cut UV’s options which are used for laying out the UV’s of your model to achive...SimplyMaya Santa_Modeling
SimplyMaya Santa_Modeling If you really love the holidays then the cartoon Santa is a great tutorial. We will start off this tutorial by creating image planes to create the correct shape and proportion of are Santa. Some of the modeling techniques used will be shaping in nurbs, converting to polygons to add details and then into sub’ds to define the final shapes. (more…)Autodesk Maya Learning Tools: Discover Maya Broadcast Animation
Autodesk Maya Learning Tools: Discover Maya Broadcast Animation | 669 MB The Discover series explores introductory concepts in a highly visual manner allowing you explore the possibilities of Maya® software. Discover Maya® | Broadcast Animation will help you quickly understand how and why Maya® is the right solution for your motion graphic projects. (more…)Nicki Doane: Core Strength Flow Series (2009)
January 16th, 2010 Posted by Relaxtubes under Simply Maya,Video Training
Nicki Doane: Core Strength Flow Series (2009)
108 min | XviD | 720×480 | 80 kb/s mp3 | English | 29.97 fps | 636 MB
Genre: yoga practice
Flow through a dynamic series with acclaimed yoga instructor Nicki Doane – choosing from a 20, 30 or 45 minute practice. The physical focus of this yoga lesson plan is a balanced approach to core strength, and the broader focus is finding a deep inner...Simply Maya – Quadruped Beast
If you’re into Sci-Fi creatures then this tutorial is right up your alley. We begin this project by setting up image planes using a side and front view of our creature. Next we will create Nurbs primitives to block out the correct shape and proportion of the entire body. Once the beast is blocked out we will refine the shapes in Nurbs and then convert them to Polygons to add geometry for more...Simply Maya – Orc Head – Lip Sync/ Tutorial
Simply Maya – Orc Head – Lip Sync/ TutorialWith Kurt Boutilier/ 485 MB ISO The Orc lip Sync is the follow-up tutorial to the Orc Head modeling and texturing sections. In this tutorial you will learn everything you need to bring them to life by getting him talking and moving around. We will start off using our textured Orc head and learn how to create blendshapes of different expressions,...Simply Maya | Orc Head Modelling and Texturing
Simply Maya- Orc Head Modelling and TexturingSimply Maya- Orc Head Modelling and Texturing991 MB-ISO D0wn10adhttp://ul.to/9pj0pm/SMOHMT.part1.rarhttp://ul.to/gzf50p/SMOHMT.part2.rarhttp://ul.to/jn9olg/SMOHMT.part3.rarhttp://ul.to/pgz8xh/SMOHMT.part4.rarhttp://ul.to/rzr9mp/SMOHMT.part5.rar Mirr0rhttp://rapidshare.com/files/255166447/SMOHMT.part1.rarhttp://rapidshare.com/files/255165865/SMOHMT.part2.rarhttp://rapidshare.com/files/255166714/SMOHMT.part3.rarhttp://rapidshare.com/files/255166295/SMOHMT.part4.rarhttp://rapidshare.com/files/255165770/SMOHMT.part5.rar...Simply Maya- GI Texturing-Video Tutorial
July 14th, 2009 Posted by Relaxtubes under Simply Maya,Video Training
Simply Maya- GI Texturing-Video TutorialWith Jason Edwards/ 1.77 GB
With Jason Edwards/ 1.77 GB
This tutorial will cover the creation of custom brushes and seamless tileable textures in Photoshop followed by how to create a uv layout for a polygonal and subdivison surface character model in Maya. After these first few chapters, create realistic skin textures using a combination of hi resolution photographs...


















